This week’s interview is about a tiny $2K exit. Definitely not life-changing but still a story with a big impact I think. These small wins can give you a boost to keep building and learning. And if you are just getting started with No-Code, these stories give you the feeling ‘I can do this too’.
Enjoy it and happy building.
🔥 No-Code Founder Interview
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Hello David, what is your background?
My name is David and I'm from Spain. I studied Industrial Design. A few years later, I started to learn myself how to code. After many tries I realised I would never become a good developer. It was frustrating because I always liked the idea of creating things from my imagination. So when I discovered No-Code all the frustration disappeared.
Tell us about your product that you made?
My friends and I, we had this game we played when we went to bar. We asked each other these surrealistic questions: for how much money would you:
Jump from the 2nd floor
Move to another country
Eat something horrible
…
We always had great fun with it so one day I decided to turn it into a digital version. I called it The Money Quiz.
What went into building the initial version?
The building took me around 60 hours and was all done in Bubble.
How have you attracted users?
I didn’t invest a lot of time in marketing and growing the product because it was just for fun and I didn’t have a clear strategy.
I launched it on Product Hunt
I shared it in communities like Indie Hackers, Reddit and Hacker News.
It was a likeable product that was free to use and like that it attracted attention and went a little bit viral. When I listed it for sale it had around 2,000 daily visitors, 13,000 of registered answers and 100 registered users.
Tell us about the acquisition?
I sold it because I didn’t have the time to grow the product. I listed it on a few acquisition platforms:
ZeroAcquire
In less then 3 weeks it was acquired for $2,000.
Why did they buyer acquire your project?
The buyer saw it as an opportunity to grow the project organically with SEO and get some revenue via ads. Next to that, he was also interested in learning Bubble and with acquiring an existing project it was a nice starting point.
What's your advice for makers who are just starting out?
Maybe it’s an unpopular opinion but my advice is to focus on one tool. There are many tools and many ways to do the same things. Pick one tool, one idea and go for it.
Thank you David, I’m sure this story will inspire at least 1 lurker to start building
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I just tried the game, and it looks amazing! It's a simple idea, yet I am happy about the exit.
A $2k exit is a big deal if it’s your first one!